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mar 11 '12 at 22:29
How can I play dumb?
feb 24 '12 at 18:35
How can you encourage players to portray a “realistic” reaction to in-game stressful/traumatic circumstances?
jan 10 '12 at 12:34
What ways are there to anger the PC's without angering the players?
jan 10 '12 at 12:34
How can my character coerce uncooperative player characters?
jan 10 '12 at 12:34
How do I quit a game gracefully?
jan 10 '12 at 12:34
How many people does it take to steal a Star Destroyer?
jan 10 '12 at 12:34
Who created the idea of Experience Points?
jan 10 '12 at 12:34
How reliable are dice rolling programs?
jan 10 '12 at 12:34
Techniques for allowing character defeat without character death
jan 10 '12 at 12:34
How can you encourage players to role play in line with their culture?
jan 10 '12 at 12:34
How do I get the PCs to stop focusing on a red herring?
jan 10 '12 at 12:34
Anyone know of a good generic moral/alignment tracking system?