While engaging in Overly Complex and Extremely Detailed* character generation with one of my players recently, he raised the point that I was being too stingy with XP in seasons when he was performing labwork or otherwise not studying.
He was of the belief that practice is generally applicable to most activities where immediate feedback can be achieved. What is possible during a season where a character sets out to earn practice XP? Can it ever be combined with labwork?
More generally: Is there a good rule to differentiate how much XP should be awarded for a season beyond "default to exposure?"
* It does what it says on the tin. Be prepared to drop 20+ hours on a character.