In D&D/Pathfinder/RIFTS/Shadowrun-type games I've played in the past, corrupt nobles/merchants, thieves' guilds, megacorps, ancient evils, and various religions with a flakey axe to grind were all easy to plug in without disturbance to the world's credibility.
The Dresden Files RPG is supposed to take place in the real world, where things like backstabbing nobles fighting each other through proxy just don't exist, any more than an evil lich living in a tower outside town fits the setting of the game. Even things like "thieves' guilds" don't seem to really fit at all without basically copying Marcone.
How can I add underworld intrigue to my DFRPG game without copying the novels, offending anyone, or breaking the world?
