My Pathfinder E6 group has run into a bit of a problem. One of our party members is a wraith camel alchemist, and another is a half-brass dragon giant spider artificer. The wraith camel has ghost touch gloves on his hooves, so he can touch things just fine, but neither of them can do anything that involves fine manipulation. This wouldn't typically be a problem, except that these happen to be our crafters, and the DM has ruled that you can't craft scrolls or potions without fine manipulators. This is very much complicated because in E6, we have extremely limited access to magic over character level 6. Basically, here are the restrictions that we are working with:
- No magic items that require a spell over level 4.
- No magic items with a caster level over 8.
- We have about 50,000 gp currently, but we'd very much like to not spend a lot of money on this.
- Mage hand doesn't provide fine enough manipulation.
Other than that, we can make just about anything. Our artificer can make pretty much any wondrous item up to level 8.
Are there any ways (Paizo official or 3rd party) to give these characters the ability to use fine manipulators?
Edits based on comments and answers: The characters did not start out this way. The wraith camel became that way from a botched reincarnation, and the half-dragon spider had a normal reincarnation.
We are using a non-standard ECL system, where each 1 LA costs a few build points instead of a level. Since in E6, characters can buy gestalt levels after 6, the animal HD are just gestalted onto their normal levels.
I wasn't very clear before, but the camel is a wraith. I don't know the exact stats he's using, but he's incorporeal, and can't touch things easily. The GM has houseruled in a ghost touch saddle and ghost touch gloves, so he can be ridden and touch things with his feet, but not much else.
Sorry if there seems to be a ton of constraits here, but I wouldn't be asking if there were an easy answer. :)