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After character creation what is a good way to get bonuses to spellcraft? I'd rather not have to use feats, however.

Are there any items, equipment, spells or suchlike that could be used? Such as maybe foxes cunning - however with the short duration it's not really useful for item creation as this is going to be the character's focus.

Extra: The character is an Elven Wizard Universalist. Campaign setting is Kingmaker.

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The DC for item creation (assuming you meet all prerequisites) is only 5 + caster level. As long as you put points into it each level & have a high Int, you should pass the roll automatically. –  Macona Apr 19 '12 at 12:25
    
yeah but you usually dont have all the requisite spells for all items, so it's always useful to have some extra points o skip requisites –  Arcantos Apr 19 '12 at 22:56
    
I can understand that. Headband of Int, custom Spellcraft item & assist are all I can think of. Out of interest, why did you go for the Universalist? The versatility may seem nice, but less spells-per-day might become a huge annoyance (although less so in Kingmaker due to less encounters per day). –  Macona Apr 20 '12 at 8:02
    
I went for Universalist partly for background reasons and partly because I've not played a D&D Wizard before and didn't want to limit my spell options, plus I kind of liked Hand of the Apprentice :) –  Rob Apr 20 '12 at 9:35
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It's a supernatural ability so it dosn't provoke, but please don't get into the habbit of standing your wizard within a enemy's reach. I'll be interested to know how you get on. –  Macona Apr 20 '12 at 10:29
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up vote 7 down vote accepted

If you can't o don't want to expend feats, then you are left with very few choices.

Synergy bonus has been removed from the 's skill systems, so maximizing your Knowledge (Arcana) does not help.

However, you can forge or commission a custom magic itemD20PFSRD. The key formula is

Skill bonus (competence) | Bonus squared x 100 gp

So, for example, a Diadem of Dweomercraft +10 could be commissioned or bought for 10'000 gp (or crafted for half that value).

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I rather like the idea of that; a +5 to spellcraft item would be fairly cheap to make and a good start to my characters magic item creation career. :) –  Rob Apr 19 '12 at 11:31
    
+1 Just keep in mind that magic item creation doesn't fit into some campaigns. NPCs won't have this item lying around, and unless you return often to the same city, or have a time lapse of great enough time, many times it's impossible to have the item created. –  dlras2 Apr 19 '12 at 15:21
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@Dan My plan is to actually make said item first, then make other stuff :) –  Rob Apr 20 '12 at 6:33
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Rather indirect and impractical, the Wish spell can nevertheless be used to get a permanent, inherent bonus to an attribute (such as INT), which will raise your spellcraft score accordingly.

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Something to think about in the characters later years, thanks! –  Rob Apr 20 '12 at 6:34
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