I'm looking for the name of a small, indie RPG that I came across a while ago. The game used tarot-like cards instead of dice. When something in the game needed to be decided, then cards were drawn and the results interpreted. I remember the game dealing with a lot of abstract concepts and archtypes. Can anyone direct me to the name of this particular game?
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Sounds like "Everway," which came out in the mid-1990s from Wizards of the Coast. |
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