Take the 2-minute tour ×
Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. It's 100% free, no registration required.

Do daily spells (spells that include "once per day" the description) recharge after 24 hours, or could they be cast at 23:59 (just before midnight), and cast again at 00:01 (just after midnight)?

share|improve this question
1  
Who says the day starts at midnight? For the Romans, the day started at sunrise. The Jewish day starts at sundown. –  Joe Jul 8 '12 at 20:32

1 Answer 1

up vote 10 down vote accepted

The answer is neither.

Info gleaned from the section on Magic in the PRD.

Recharge Limit

Spells and Daily items have a recharge limit

"Recent Casting Limit: As with arcane spells, at the time of preparation any spells cast within the previous 8 hours counts against the number of spells that can be prepared."

So any spell cast recently counts against the number that can be prepared, and for daily spell-like effects this means once used they cannot be reused (effectively their 'slot' is used) until 8 hours later. This is why casters usually get a night's sleep before preparing their spells!

But why are daily items treated like spells?

How do daily items recharge?

Daily spell-like abilities recharge whenever the caster would normally be able to relearn spells as noted at the bottom of the Magic section by Special Abilities:

(Emphasis mine)

"Spell-Like Abilities: Usually, a spell-like ability works just like the spell of that name. A spell-like ability has no verbal, somatic, or material component, nor does it require a focus. The user activates it mentally. Armour never affects a spell-like ability's use, even if the ability resembles an arcane spell with a somatic component. A spell-like ability has a casting time of 1 standard action unless noted otherwise in the ability or spell description. In all other ways, a spell-like ability functions just like a spell."

Therefore daily spells will be recovered by the caster whenever they would normally recover a spell and daily items are limited by the recharge limit as well.

Relearning Spells (For completeness)

For arcane spellcasters this would be after an 8 hour period of rest, for divine spellcasters this would be at the set time that they recover spells. For non-spellcasters that have a spell as a special ability I would require them to complete a period of rest to regain their spells.

Added to this the caster needs a small amount of time to prepare their spells.

Wizards Require an hour, or a minimum of 15 minutes to add/remove other spells (proportionally lower)

Sorcerers/Bards Require 15 minutes of concentration to update their spells.

Divine casters have the same praying preparation time as Wizards (1 hour or 15 minutes reduced)

There is a wizard feat to prepare spells faster, I'm sure, but I can't find it at the moment...

share|improve this answer
    
if the caster was a divine caster and they normally rememorized their spells at midnight, nice. I'm going to use this in an encounter that takes place around midnight. –  StuperUser Jul 4 '12 at 10:42
3  
Updated slightly; they would be able to cast fifteen minutes later, as the minimum time allowed for praying (for a divine caster) is 15 mins. However there are feats that can reduce this. –  Rob Jul 4 '12 at 10:51

Your Answer

 
discard

By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.