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Lately, I have been interested in the various patterns I see in a genre of video games called ''role-playing'' games. I am analyzing very simple cases at the moment and I was wondering if there are books dedicated to the subject.

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Various books on game theory have been published, but it would help if you were more specific about the aspects you are interested in. –  Anthony Labarre Aug 11 '11 at 8:35
    
Thre was a question posted here a while ago about something like analysing graph structures of plots in games (that is to say graphs of dependencies between events in the game). Sadly I can't seem to be able to find it right now, it was not too long ago though. –  Tilo Wiklund Aug 11 '11 at 10:47
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Questions about video games are explicitly off-topic for this stack exchange. You want gaming, not rpg. –  Quentin Jul 24 '12 at 9:22
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@Coreworlder No, Gaming is not the place to ask about theoretical game design –  badp Jul 24 '12 at 12:17
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Yes: gamedev.stackexchange.com –  Oblivious Sage Jul 24 '12 at 19:08
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closed as off topic by Sardathrion, mxyzplk Jul 24 '12 at 12:05

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