# I'm having a problem creating a sleeping potion

I have a character who is an alchemist. His magical ability is nil other than related to the creation of potions. So far, so good.

On YS280, the rules state:

At the beginning of each session, you may declare what potions you have on hand to fill those slots, or otherwise leave them open. If you have an open slot and a successful Lore roll or a fate point to spend, you may later declare that you coincidentally have an appropriate potion. A given potion can only be used once, period, but it doesn’t face a surcharge for being usable by someone else.

The effect strength of a potion, like enchanted items, is equal to the wizard’s Lore.

So, he normally keeps slots open for potions that he might need- especially to pull out during combat. The question that has come up is, what is "a successful Lore roll"?

Since the potion is at a strength equal to his Lore, by the last sentence quoted above, I just went with he needs to roll above his Lore, i.e. a positive or even roll. But I was wondering what was really meant...

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