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I'm still little confused about actions in Pathfinder. There are standard actions, move actions, full round actions, free actions, etc. I need to know which combinations of these actions I can use in one round. Could someone give me a summary and clarify it for me?

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Thank you, you have just cleared up so much confusion at the table. – user4424 Sep 16 '12 at 13:58
up vote 32 down vote accepted

According to The ever useful d20PFSRD:

In a round of combat, you can do either :

Plus a combination of :

A few special cases

The 5 ft. step
Provided you don't take any other action that actually involves using a move speed (walking/running/flying...) during the same round, you can take a 5' step as a free action that does not provoke attacks of opportunity once per round.

While most spells have a casting time of 1 Standard action, others can take a Swift action, a Full-round Action or more. For those spells that take longer to cast, you're effectively using up a Full-round action each round for the duration of the casting.
Also, be they Quickened spells or whatever, you can never take more than 1 Swift action per round.

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+1 A valuable concise summary! – Rob Sep 14 '12 at 11:37
+1 cited reference! – EFH Sep 14 '12 at 15:10
Any references on "trading down"? Can I do 2 swift actions instead of 1 Std + 1 swift? – Gates VP Sep 15 '12 at 0:03
@gatesVP no, not supported. – mxyzplk Sep 15 '12 at 15:03
@starwed Oh! You meant that you'd allow players to trade up swift actions to Standard or Move actions, so long as the new action type is the appropriate action type of the action if it hadn't been altered by a character ability. I see! Yes, that takes care of the balance issue nicely. I'm sorry it took me so long to get your meaning. Thanks for being patient with me. – GMJoe Sep 19 '12 at 3:52

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