I may, once again, be drowning in the details, but would like to know when GURPS 4e calls for random hit determination. Do attacks always default to torso?
I have run a combat with hit locations determined randomly except for when the shots were called and I have run one with the hit location defaulting to torso as the rules seem to indicate. I have not any strong feeling towards one technique over the other currently, but would like to know which way is "right" that I can default to "proper" methodology and tweak from there. I do imagine that years of many persons play-testing has significantly more value than my opinion stemming from two short gaming sessions.
A driving concern is that, in my mind, with attacks defaulting to the torso and characters thereby armoring/defending the torso more, I'd expect incidental injury to limbs even without specific targeting.
As always, thank you all for your time!