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Is Ray of Frost [ddi] now redundant when Stone Blood [ddi] is available?

So we have Ray of Frost hitting a single creature:

At-Will         Arcane, Cold, Evocation, Implement
Standard Action         Ranged 10
Target: One creature
Attack: Intelligence vs. Fortitude
Hit: 1d6 + Intelligence modifier cold damage, and the target is slowed until the end of your next turn.
Level 21: 2d6 + Intelligence modifier cold damage.

versus Stone Blood hitting up to 27 creatures (if they'd be nice enough to arrange themselves in 3 x 3 x 3 cube):

At-Will         Arcane, Implement, Transmutation
Standard Action         Area burst 1 within 10 squares
Target: Each creature in the burst
Attack: Intelligence vs. Fortitude
Hit: 1d6 + Intelligence modifier damage, and the target is slowed until the end of your next turn.

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1 Answer 1

up vote 9 down vote accepted

Stone Blood hurts all creatures, including any allies in the burst. Ray of Frost does cold damage instead of untyped damage, which could be useful if you knew your enemy had vulnerability to cold.

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Good point on the Stone Blood hitting all creatures ! –  SteveC Sep 30 '12 at 17:46

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