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A while ago I stumbled upon a low-level adventure in which a band of goblins has a giant mechanical turtle and terrorizes/scares the locals with it. I think it must have been a D&D/Pathfinder 3.X book, but my google-Fu is too weak to find it.

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Welcome to the site, Philipp, I edited your question a bit to fit our format better. Don't forget to read our FAQ. –  Brian Ballsun-Stanton Oct 15 '12 at 9:04
    
I was hoping someone was able to answer this, but I suppose the supplement just does not exist :( –  Robobot Oct 24 '12 at 22:00
    
I fear my memory has cheated me. I knew the issue of Dragon that @Discord pointed at, so I accepted his answer, though in mind there was a grand module. –  Philipp Oct 25 '12 at 6:34

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up vote 3 down vote accepted

I seem to recall a similar adventure in Dungeon Magazine, where the goblin were using the shell of a Dragon Turtle to cause trouble. I believe this would have been from around the time Paizo Publishing took over the magazine, so it could be late 3.0/early 3.5.

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I just had a look at Dungeon 96 which contains a very short adventure with orcs an a dragon turtle shell. It's not the one I have faint memories of, but maybe it's a good starting point for something homebrewn. –  Philipp Oct 15 '12 at 19:54

It is possible that you are remembering Goblins' Return and Heart of the Enemy, SJS1 and SJQ1, respectively, from Spelljammer. I can't be certain, as I only recall these modules on the shelf of the FLGS I managed in the late 80s (1987-89,1990).

In Spelljammer, the DragonTurtle Ship, or Turtle Ship, is a "gammraoid" that fits the description. The two adventures, for 7th-11th level characters (not quite "low level" but not paragon or epic either), explore goblinkin's return from a banishment (after the Unhuman War).

I cannot think of another tie-in, à la Earthshaker! for D&D (module CM4, BECMI), where a mechanical foe of anthropomorphic design is run by Goblins.

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