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In the game Freemarket, you have the ability to flood/bleed memories between characters. The only time this becomes ambiguous is when a memory is a first-person memory.

Here's an example. Pretend my name is Mike. Let's say I have a memory that Bob gifted me(Mike) a quadrostar somoflange when I visited his workshop. Now I successfully flood this memory to Joe. Does Joe remember Bob gifting the somoflange to himself(Joe), or does Joe remember Bob gifting the somoflange to me(Mike)?

To get even crazier, what if I flood the memory to Bob? Does Bob remember him gifting the somoflange to himself(Bob)?

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This sounds like a very intriguing RPG. –  Beska Aug 30 '10 at 20:43
    
It's pretty funky from all reports. Web site: projectdonut.com –  Bryant Aug 31 '10 at 1:27
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3 Answers

up vote 7 down vote accepted

Self in memories is remembered as Me/myself/I and not by individual. That's the correction I saw during the playtests, at least.

So, if flooding or bleeding, the relevant component is what gets replaced.

In your example, Mikes's memory would have been "Bob gave the quadrostar somoflange to me when I visited Bob's workshop." If you flood the whole thing to Bob, he just gets the whole thing exact. So he'd remember Bob giving him the quadrostar somoflange when he visited Bob's workshop.

Later, I flood just a new bit... and subtract "mike" from a rather meaningless memory I bled from another guy, to put it in place of "Bob"... and THEN bob will remember Mike giving bob the thing.

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Ah, very clear. And definitely the answer I hoped for because it gives way more interesting results! –  Apreche Aug 31 '10 at 12:13
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Memories have an implicit "I remember..." even if not expressly written as such, and the user with the memory is always the "I" in a memory.

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It should be noted that Jared is one of the designers of Freemarket (the other being Luke Crane). –  aramis Sep 8 '10 at 23:28
    
As currently written, this answer is ambiguous. As such, it does not answer the question. –  GMJoe Jan 14 at 2:25
    
@GMJoe This answer succinctly answers the question: Memories have an implicit "I remember…" –  okeefe Jan 14 at 2:48
    
@okeefe The wording is unclear: The "You" in "You are always" isn't defined, and so could be interpreted as the originator of the memory, rather than the current possessor; In fact, given that the OP's example used himself as the originator and other characters as the posessors, that may arguably be the more likely reading. That aside, this answer also doesn't address whether and under what circumstances the possessor of the memory would be able to recognise that the flooded memory was not their own, which seems an important part of the question. –  GMJoe Jan 14 at 7:09
    
@GMJoe Now I see what you're talking about. I clarified the answer. Note that questioning whether one's memories are legitimate can actually be a (fascinating!) problem during play. –  okeefe Jan 14 at 16:23
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The Memories chapter of the Operations Manual breaks memories down into component parts called concepts: person, place, object, group, and action. The person component, however, refers explicitly to a person other than the memory's author. Concepts are fixed, and "author" is a kind of unspecified open slot, so Joe would indeed remember Bob giving Joe the somoflange. In your second example, Bob could indeed occupy the person slot as well as being the (unspecified, variable) new "author" of the memory. Superusers are encouraged elsewhere in the chapter to be as amusing with this sort of thing as they wish.

Floods and bleeds can sometimes be partial, moving only some of a memory's three or more concepts. In both cases, the memory's new owner can fill in the missing slots. This can create yet more strangeness, including the strange loops you describe.

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Let me get some clarification. If all three concepts are flooded, then you copy the memory exactly word for word. The pronouns, such as "me" or "I" remain "me" or "I", even though they now refer to someone else. Yes? –  Apreche Aug 30 '10 at 20:28
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