The Aid or Interfere move calls for a roll+Bonds. I read that and my first thought was the roll adjustment value is either 0 for no bond, or +1 for having a bond.
But now I'm wondering if there are any other possibilities. Can characters have more than one bond with a character at the same time? Is there some way to have bonds give negative values for the Bond modifier, or higher valued bonds?
Or, was my first thought correct?