So I've been in a Shadowrun campaign and my group has fallen afoul of both Aztechnology and some powerful Seattle organized crime people. I've been scouring all the books I can think of, but I can't find anything on travel in Shadowrun; even the Sixth World Almanac doesn't say anything about border crossings, and it's bothering me a little.
For instance, my character has a criminal SIN, but only because he didn't have any ID at all (it was lost in the Crash, and he's also an amnesiac so he can't go and dig up the old records). However, his criminal record is spotless, in part due to paranoid identity hiding and in part due to common sense and the Erased quality.
Would he have issues getting to, say, Denver through Salish Sidhe and PCC/Sioux lands? Or, more coherently, are there any rules that govern this? It would be in his character to take his upgraded RV (that may or may not exist, again, paranoia) through the desert rather than leave it in Seattle, so any way he takes of getting there has to permit a Ford-Canada Buffalo on a 20k budget.
We're playing Fourth Edition, but I remember having this same problem back in Third as well.