I'm running a Dwarf Cleric in a vanilla FR D&D 4e game. My character is intended to be somewhat of a defender as well as a leader. The problem I'm having is that I haven not found any significant ways to increase his hitpoints, and those greatly lag behind a true defender class. How can I increase my characters toughness effectively?
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If you haven't taken the Toughness feat, I recommend it -- at the beginning of each tier, it's 10% of your total hit points, which is not bad. Also think about Durable if your problem is running out of surges. Battle Healer is also quite good, since it gives you a bit of healing every time you heal someone else. Dwarf Battle Priest would do the same thing, and those two stack. Another tactic: work on your defenses. Battle Cleric Armaments gives you light shield proficiency plus a better weapon. Looking ahead somewhat, there's the Battle Chaplain paragon path, which also gives shield proficiency, but I don't think it's otherwise all that great. Still, it gives you a mark, which is good if you want to keep being a defender. If you want to try something a bit out of the box, think about polearms. You lose some of your defender ability, but you wind up saving yourself a ton of damage. Hafted Defense makes up for losing the shield. Polearm Flanker means you'll hit more often... and as a Strength cleric, you're dependent on hitting for much of your healing. |
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Dragon Magazine 366 has a background option called "Auspicious Birth" which allows your HP to be based on your highest ability score instead of Constitution to determine your initial hit points. This can help tremendously at low levels to get you up in Hit points. |
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Since you're playing in Forgotten Realms--if you are using Backgrounds, you can make your character from Impiltur--this background allows you to base your starting HP on your Wisdom score, instead of your Constitution. Every bit helps. |
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The most important thing to be worried about as a defender is not your hps, but rather your stickiness. As a cleric you should be able to heal hp loss fairly well and are not that far behind in hps (things like being a dwarf with a minor action second wind and that +2 con will help immensly in this catagory) To be a good defender, you need to be sticky, I would recommend warpriest with maybe a fighter multiclass (or just good old fightercleric dualclassing, or play a paladin (even with the cleric multiclass if you like)) Hope that helps. |
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Because you must heal yourself a lot these items could be very important for you.
and if you are charisma skilled:
This ring give you Healing Surges like a real Defender. |
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