Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

In D&D 4e is there ever a reason to choose skill training as a feat when there is a multiclass feat that would give you training in that same skill?

Ex: I have a bard I want to be able to pick locks etc. Why should I do skill training instead of a rogue multiclass?

share|improve this question
up vote 10 down vote accepted

Two reasons:

  1. Flavor. Maybe you just don't see your character as having that particular multi-class.
  2. You've already multi-classed to something else. E.g., my fighter has taken a barbarian multi-class feat, so he can't take another one. If he wants another skill, he needs to take Skill Training.

The latter is probably more likely. Bards have it good; they can take as many multi-class feats as they want, so they'll never run into that issue.

share|improve this answer

You are right, between multi-classing and backgrounds(which don't train you but can give access) there are few if any reasons to choose skill training. This is taken from few to less then zero with bards, as it is almost always a better option to simply take "Bard of all trades". Plus +4 to all untrained skills is almost always better than +5 to one.

It is important to note however, that all multi-classing feats have requirements that the player has to meet. It's not always as easy as you'd think to find a multi-class feat that you qualify for and also offers the skill you want. This will often leave a player with a difficult RP'ing decision, making Skill Training appear more attractive.

share|improve this answer

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.