Take the 2-minute tour ×
Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. It's 100% free, no registration required.

The text on the feat Master Healer reads as follows:

Benefit: You gain the ability to brew short-lived draughts that duplicate the effects of a Medicine check. To make one, you must pass the corresponding check by ten or more. You may make three draughts per [Scene]. These draughts last until the end of the [Scene] and can be used as part of a move action.

The trouble that I, and my players, are having is that some of the wording seems a bit vague. So, my questions about the feat are as follows:

  • What action is it to create a draught? Medicine checks take longer than a single move action in many cases.
  • Can I use the draught on another character, such as a [Dying] or otherwise helpless ally?
  • Can I create a draught that duplicates the effect of identifying a creature with the Medicine skill, and if so how does that even work?

If there's a relevant bit of RAW that can clear up my question, I'd love to hear it. I'm also perfectly happy with errata or developer intent.

share|improve this question

1 Answer 1

I would rule that it takes as long – at least – to brew the draught as it would to make the check (the draught can just be saved for when you need the check result now), and I would only allow it for uses of Medicine that involve giving some kind of medical attention to someone.

share|improve this answer

Your Answer

 
discard

By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.