Take the 2-minute tour ×
Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. It's 100% free, no registration required.

A dwarf is not commonly seen as a arcane or psionic character. How can I explain in my backstory that my dwarf is able to use psionic powers?

share|improve this question
1  
Welcome to the site! Please take a look at the tour and the help; they're a useful introduction to the site. And since you have 20+ rep, feel free to join the chat! –  BESW Aug 21 '13 at 8:47
    
Snarky Answer is he picks the Battlemind class during character creation. In 4e, there are no restrictions on races taking classes. Some races may be inherently more aligned with a class due to their racial feats or their stat bumps, but you don't need a back-story or reason to explain a class choice. –  Joshua Aslan Smith Aug 21 '13 at 12:47

2 Answers 2

up vote 12 down vote accepted

Dwarves aren't commonly seen with psionic powers? Says who? If this is something unique to your setting, you'll have to come up with a story that fits the setting. Otherwise there's no inherent stigma about Dwarves and psionic power use. The psionic power source comes from the far realm and is shaped within one's self: Dwarves are certainly known for their strong self-will.

It's worth noting here that the lore of D&D 4e attributes classes to races by stat, rather than power sources to race by lore. Dwarves are going to be considered commonly anything based primarily on strength, constitution, and wisdom. So they're not going to be commonly thought of as Ardents (cha), Monks (dex), or Psions (int), but Battleminds (con) are totally up their alley.

Evidence of Dwarven Battleminds

  1. The first big give-away is where Battleminds are first introduced. Page 42 of the Player's Handbook 3, right under the "Battlemind" heading, is the quintessential poster picture of a Battlemind: a dwarf.
  2. Under Battlemind Overview on the following page, in the section on Race, the very first word is dwarf: "Dwarves and Wilden make excellent resilient Battleminds."
  3. Psionic Power page 52, the Battlemind Paragon Path Talaric Ironjack, features a dwarf.
  4. Psionic Power p.122 has a Dwarf Racial Background: Iron Mind

number 4, in particular, might be exactly what you're looking for from an game-lore perspective.

Sources for Dwarven Inspiration

Psionic Power page 40 has a little inset called "Psionics? What psionics?" that describes role-playing a character that is unaware of the source of their power, at least at the introductory levels.

The Dark Sun source material makes the psionic power source very common, and dwarves are certainly not exempt. Perhaps you can garner some ideas from their portrayal and adapt them to your setting.

Be creative

D&D is a very flexible and open world. Come up with anything you want. I role-played a Minotaur Battlemind who came to her power after being a captive thrall of an Illithid doing experiments on the brains of his victims.

If Dwarven Battleminds are rare in your campaign world, come up with some extraordinary story behind your dwarf obtaining his powers. If nothing else, a rich and vivid back story full of unusual and creative ideas could provide fodder for adventuring later on in the campaign.

share|improve this answer
    
Well, our DM is of the idea that when you start out as a lvl 1 character, your character hasn't seen much action. You get trampled by a few kobolds, so what were you doing before that? But I've watched into the Psionic Power and it was very helpful. Thank you :) –  Sir Ksilem Aug 26 '13 at 9:20

There is no canon "This is how Dwarves are Psionic and it is the only way" in all of 4E.

So you could steal this instead:

blacksand.blog.com/2012/01/24/philosophy-and-religion

The Dwarves believe that after you die, you join the Eternal March, where each dwarf walks forever surrounded by his clan. In the front rank walk the Clan Founders and behind each, a banner carrier who leads their particular clan into the unknown. The better you have served your clan, the closer to the founder you will walk. If you shame your clan, you can shave off your hair and beard as penance (or have it done for you if you don’t do it voluntarily). Once your hair grows long again, you are welcomed back into the clan. Those who die with short beards will march in the back but they will still march – this is the Eternal March of the Clans, and all the Clan is welcome.

The Path of Jørn is a new, deviant religion that has its roots deep under the mountains. Jørn was a dwarven miner who was in a collapsed mine and had a bit too long to think about the meaning of life while deep underground. The Path is decidedly non-pacifist, encouraging constant vigilance and physical training in the service of a higher ideal. Jørn never told his first disciples what that higher ideal should be – his philosophy was foremost one of personal improvement. Jørn divorced himself of Clan trappings and dedicated himself to unifying the clans as One Clan of Dwarves, which didn’t go over well with any of the Clan Elders and caused several years of civil war. The current whereabouts of Jørn are unknown – most of his inner circle has been slain and none of the survivors can adequately describe neither his appearance nor his Clan. As a result, the followers who survived the post-war decimation are fragmenting into splinter-sects as this follower or that decides that HIS memory of Jørn is the correct one.

And, of course, the dedication of the Path of Jørn (Plus hanging out in the Underdark with Mind Flayers and other Far Realm beasties) giveth psychic powers. The end.

share|improve this answer
3  
Ummm. Is this a quote from something? Context would be nice! –  BESW Aug 21 '13 at 10:25
1  
Taken from here: blacksand.blog.com/2012/01/24/philosophy-and-religion –  RMalke Aug 21 '13 at 11:19
1  
"Here use this backstory" is not going to be a very useful answer (it would make this question opinion-based). Instead, I would expect a useful answer to show the asker how a dwarf might be connected to these backgrounds (in canon if anything) and thus how the asker could create their own individual backstory. –  Jonathan Hobbs Aug 21 '13 at 11:56
    
@JonathanHobbs: Oh that part is easy: Step 1 - open character builder. Step 2: Pick Battlemind. Step 3: Pick Dwarf. Done. –  medivh Aug 21 '13 at 12:30
3  
@medivh That is an answer. –  Jonathan Hobbs Aug 21 '13 at 12:33

Your Answer

 
discard

By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.