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I have quite a silly question (sorry for that): how may times can you charge during a combat in DnD 3.5?

I remember seeing somewhere that you can do it only once, but i cannot find that source again. Moreover this seems quite restrictive and does not make much sense, so i'd be gladly proven wrong.

thanks!

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4 Answers 4

up vote 17 down vote accepted

You can charge as may things as you want, provided you're in the right condition (enough distance, no obstacles on your path) and you have enough time to do the action (with a belt of battle or on a high-level factotum you could do it even twice in a round).

I can remember 3e's pounce ability (which was activated on a charge) worked only during the first round of combat, at least for some animals. Maybe your "source" relies on this fact.

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4  
It's the Dire Charge epic feat that can only be used during the first round. The Catfolk Pounce feat (Races of the Wild) is similar. The general Pounce Special Ability has no such restriction. –  Ernir Aug 23 '13 at 17:42

You can charge anytime you want providing you see your ennemy and there is a practicable 10-feet long straight path between you two.

D20SRD says :

You must move before your attack, not after. You must move at least 10 feet (2 squares) and may move up to double your speed directly toward the designated opponent.

You must have a clear path toward the opponent, and nothing can hinder your movement (such as difficult terrain or obstacles). Here’s what it means to have a clear path. First, you must move to the closest space from which you can attack the opponent. (If this space is occupied or otherwise blocked, you can’t charge.) Second, if any line from your starting space to the ending space passes through a square that blocks movement, slows movement, or contains a creature (even an ally), you can’t charge. (Helpless creatures don’t stop a charge.)

If you don’t have line of sight to the opponent at the start of your turn, you can’t charge that opponent.

About the charge, it also says on the Fleet of Foot feat :

Without this feat, you can run or charge only in a straight line.

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+1 for backing answer up with original source. –  sergut Aug 23 '13 at 14:52

Charge is a full-round action, so you can only do it once per turn. You can do it as many times as you want each combat.

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RAW, you can charge as often as you can manage the right setup for it (no rough terrain and a target that's far enough away being the main points to watch for). Charge is often referred to as a once-per-battle thing because, as a practical matter, it's rarely feasible to set this up over and over in a fight. Usually, charge is used to close with an opponent, and once you've closed with them, you then do full-attacks or the like unless they flee (then you might do another charge as you chase them down).

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