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I have a level 2 Myrmidarch Magus that will eventually be Myrmidarch Magus 10 / Arcane Archer 10 and am focusing on blasting spell (you know, standard stuff for this build).

I recently found that feats come once every 2 levels instead of 3, which makes me think I could get some item creation feats, but because of my limited casting abilities I would not have access to all goodies that come to, say, a wizard.

Now there is another magus and a cleric in the party but they, as meleers need their feats so I am the only one considering it.

A dude told me to get scribe scroll and keep level 1-2 buffs in scroll form, but as an archer, I would have trouble using them with a bow in the hand. Potions are fine but since I will get mostly blasting spells, I wouldn't want to drink fireballs :)

While I would most certainly invest my available time into my own gear should I get magic item creation feats, I could, in the extra time or perhaps due to lack of gold, create gear for the rest of my party, which are melee magus dervish dancer, cleric tank and dwarven fighter with 3 levels dip of inquisitor. So I would love arguments for the feats in my build to aid them, at the end of the day.

Using Paizo only from their website.


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closed as primarily opinion-based by dlras2, doppelgreener, mxyzplk Oct 23 '13 at 15:10

Many good questions generate some degree of opinion based on expert experience, but answers to this question will tend to be almost entirely based on opinions, rather than facts, references, or specific expertise.If this question can be reworded to fit the rules in the help center, please edit the question.

I'm having a bit of a hard time with what "is it worth it?" means to you. That's a subjective question, but you didn't give any criteria to try and go by. I can tell you why I think Item Creation Feats are good, but need more to do much else. – Tridus Oct 23 '13 at 14:50
Is there any other feat you find interesting ? Which ones ? What books are you using ? – Trajan Oct 23 '13 at 14:53
Scribe scroll might be worth it, perhaps the feat to enchant weapons and armor. Like I said, potions might be a bad choice for me as a ranged magus. – Discipol Oct 23 '13 at 14:56
In general, Craft Wondrous Item is the most widely-useful feat, since it covers (by far) the most items; as a melee character, and Craft Magic Arms & Armor will save you a fair amount of money since you’ll be sinking a lot of money in that direction, but beyond that things tend to be getting very niche. I’d probably take Craft Wand over Scribe Scroll, I suppose. But in all cases you are trading feats for gp, which is rarely a very-good trade. – KRyan Oct 23 '13 at 15:23
This is going to heavily depend on the world that the GM runs and how much money/loot/magic item shops are available – Rob Oct 23 '13 at 15:35

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