I'm currently running a premade scenario for Pathfinder where the author gives out rather powerful magic items for character levels 3, but they're almost the only treasure to be had in the scenario.
Thing is, their history and sometimes the way they are used seem, to me, inadequate for a mostly good-aligned party. One is a +1 dagger which true powers are revealed by ripping someone's heart with it (and then consuming said heart). The other one isn't as gruesome, but is an accessory that good people probably wouldn't wear (blood-stained spiky crown).
As the GM, I'm wondering what to do with these items as I get the feeling they won't see actual use by the party, and would probably be hard to sell, both considering their high price and the rare kind of potential buyers they may lure.
I'm interested in both mechanical and story aspects for this. Is it possible to recraft items, cleanse evil magic items and such? It probably wouldn't be a bad thing if this led to further stories, but I don't want the party to wait forever to get proper loot either. Any other tricks to dealing with this?