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What tabletop RPGs have rules specifically for dealing with arrows that have been implanted into one's body?

It is very common for RPG rules to keep arrows simple and merely have them do one-time damage, and then have them be "forgotten about" as they simply vanish or such. However, certainly one of the powerful realistic advantages of arrows (and some other projectiles) is that they linger and intentionally stick in ways that are difficult and perhaps even further damaging to remove. What RPGs exist that embrace this element of the weapon?

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Are you looking for a game to play, or rules to borrow, or what? –  Brian Ballsun-Stanton Nov 24 '13 at 22:02
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The phrasing of your question will produce many "list" answers. (We don't like them.) While this question can be quite good, it always needs standing (a real problem to solve). Therefore, I will ask you to narrow the question from "list" to either best systems or a mechanic to borrow: in whatever way benefits your games in the real world the best. –  Brian Ballsun-Stanton Nov 24 '13 at 22:27
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Is there really going to be a list? Does such a game even exist? The question could perhaps be reworded as "What mechanics do roleplaying systems use for arrow removal?" –  Petr Hudeček Nov 25 '13 at 0:02
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@Petr Unfortunately, the problem with that phrasing is that an answer can be created for, quite literally, every roleplaying system in existence. Thus, the question would have too many possible answers. –  Emracool Nov 25 '13 at 0:08
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Yes, many "game-rec" list questions can be made into a good question by just asking for a good published mechanic that achieves goal X. Of course, "just being curious" doesn't tend to render a decently scoped requirement of goal X... –  mxyzplk Nov 25 '13 at 2:04
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closed as too broad by Brian Ballsun-Stanton Nov 24 '13 at 22:27

There are either too many possible answers, or good answers would be too long for this format. Please add details to narrow the answer set or to isolate an issue that can be answered in a few paragraphs.If this question can be reworded to fit the rules in the help center, please edit the question.