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Just started a session of Blade of the Iron Throne, looks good and I have only just rolled my character.

During the character creation you choose a culture, I chose savage. I read the bonuses you get as useful on the attributes, but I was wondering about the statement where you get +5 skill on Animal Ken etc. Is that per skill or just an extra 5 points to spread over the relevant skills?

I am currently reading this as +5 extra to spread.

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I don't know this game, so I will post this as a comment not an answer: Following the wording, and using the experience that I have through playing many games I would think it means that being a "Savage" grants you a +5 towards the skill Animal Ken. Not +5 extra skill points. – Inbar Rose Jan 8 '14 at 16:49
What is the exact verbiage of the rule? Typically you get that +5 to a single skill. – SASS_Shooter Jan 8 '14 at 22:27
Could familiar with this situation in Blade of the Iron Throne edit the title to be more specific to this particular question? "How do the 5 points at character creation work?" or something. As is the title's very generic. – doppelgreener Jan 8 '14 at 22:40
Sorry I added the first bit as I couldn't create the tag. I'll tweak question. – Luke Duddridge Jan 9 '14 at 16:21
@Luke Thank you! – doppelgreener Jan 10 '14 at 2:16
up vote 6 down vote accepted

the exact wording under Savage Cultures, from pg. 24:

5 bonus skill points related to Survival, Climbing, Animal Ken, etc.

I read this as 5 points to spread.

The only area which seems open to interpretation is the "etc." which I see as being "If you can justify it making sense to your GM about whether a certain skill should or shouldn't also be included based on your culture".

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I think this gives a bit of freedom, if you can argue the case for lock picking... If you were planning on survival anyway that is useful as you get that skill for free then. – Luke Duddridge Jan 10 '14 at 12:06

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