It's on your personal spell list, so yeah
Any spell your class has access to, or that you can cast natively, you can use a wand of (except in specific cases that call out the lack of availability, such as specialist wizard). Of course, you can always make a Use Magic Device check to try and use the wand even if you can't use it normally.
From the Wand entry:
Activation: Wands use the spell trigger activation method, so casting a spell from a wand is usually a standard action that doesn't provoke attacks of opportunity. (If the spell being cast has a longer casting time than 1 action, however, it takes that long to cast the spell from a wand.) To activate a wand, a character must hold it in hand (or whatever passes for a hand, for non-humanoid creatures) and point it in the general direction of the target or area. A wand may be used while grappling or while swallowed whole.
From the Spell Trigger entry:
Spell Trigger: Spell trigger activation is similar to spell completion, but it's even simpler. No gestures or spell finishing is needed, just a special knowledge of spellcasting that an appropriate character would know, and a single word that must be spoken. Spell trigger items can be used by anyone whose class can cast the corresponding spell. This is the case even for a character who can't actually cast spells, such as a 3rd-level paladin. The user must still determine what spell is stored in the item before she can activate it. Activating a spell trigger item is a standard action and does not provoke attacks of opportunity.
Note that strictly speaking, by the above wording, you can use wands of anyone's domain spells. I do not suggest trying this, as you may get hit by the book.