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For those of you who have played God of War, this should be easy. For those who have not, here is the spiffy:

  • Demigod, son of Zeus. Shows superhuman stamina and strength. Average speed and intelligence.
  • General of Sparta. Has a ton of battle experience especially leading vast armies of highly organized soldiers.
  • Violent as hell. No mercy and maximum carnage, Kratos slices through his enemies like a lightsaber through a cube of butter. If a person is in his way, he will fix that.
  • Gentle heart. Family man, although he killed them in a rage of bloodlust he loves his family.
  • Powerful. After giving his soul to Ares, he received magical daggers tied by long chains. His main attack is a whip-like attack for each hand. He also acquires divine or titanic powers along the way, not related to the blades themselves.
  • Awesome. He has slain countless mythical beasts, titans and even gods. Relying on spotting the weakness of his opponent and positioning himself to take advantage, Kratos is, again, a master tactician who knows how to use his available resources to the fullest.
  • He is definitely chaotic neutral. Almost like an aspect of this alignment.
  • He fights for his freedom, then for forgiveness / atonement, but then when he finds out he has been played as a pawn, he goes for full bloody revenge.

I would appreciate a 20 build and if possible another 10 epic levels, he being a demigod and all.

Thanks!

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His being a demigod/god blooded doesn't necessarily require a high level. Especially if you intend to play as him for a bit (starting level 30 doesn't leave much room for expansion). A level 10 Fighter with Divine Rank 0 would be a good starting point for an early GoW I Kratos I think. –  Nigralbus Jan 20 at 9:37
    
What kind of answers are you expecting? You are asking "how" and then you are asking "please do it for me". Why don't you try building him yourself, and then come back for adjustments after you ask specific questions, like "I gave my Kratos character Ability X - does that suit his Y?" The way you have asked the question is almost a solicitation for someone else to do you work at the worst case, and a laundry list/overly broad question at the best case. –  Inbar Rose Jan 20 at 9:37
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Do not argue about alignment, it's not worth it. –  Brian Ballsun-Stanton Jan 20 at 10:35
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Most Greek and Roman deities, as described in the myths, are not Epic. Hercules, for example, is around CR 8, probably Barbarian 6 or so with some custom template. Zeus has a fair amount of polymorphing skills (though he is never described as taking on particularly powerful forms, just those of animals, so far as I know), and he can throw lightning: ultimately that could be a Druid 5 (Wild Shape and call lightning) though he is reasonably higher than that. This question is problematic for a number of reasons, but foremost in my mind is that you make contradictory requirements. –  KRyan Jan 20 at 15:06
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Related: Excellent answer to Character build for Gandalf in D&D3.5? –  Dakeyras Jan 20 at 16:03
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closed as primarily opinion-based by Dakeyras, wraith808, Phil, LitheOhm, Tynam Jan 20 at 20:28

Many good questions generate some degree of opinion based on expert experience, but answers to this question will tend to be almost entirely based on opinions, rather than facts, references, or specific expertise.If this question can be reworded to fit the rules in the help center, please edit the question.

1 Answer

up vote 3 down vote accepted

A complete level 30 build is out of the question, but there are some components of "realistically able to punch out a diety" that are... interesting.

Kratos seems to be a melee focused ur-priest and binder, based on his capabilities listed in the wikis.

Primus: much of this will be "inspired" by Kratos, but mapped to 3.5's modes. He is a melee fighter, with "magic" of [godname]. His styles can change as he "disarms" enemies, and has a number of absurdly powerful iconic items:

Magic

  • Fire of Ares: Unleash your fury and stun surrounding enemies with Ares' fire. Incarnating enemies yields Gold Orbs.
  • Ice of Poseidon: Summon the Ice of Poseidon to break blocks. Also allows breathing underwater. Freezing enemies yields large Red Orbs.
  • Lightning of Zeus: Electrify your enemies with the blinding quick attacks of Zeus. Electrocuting enemies yields Blue Orbs.
  • Soul of Hades: Release the souls of the Underworld to do your bidding. Vaporizing enemies yields Green Orbs.
  • Amulet of Uroborus: The amulet was stolen by Castor and Pollux from the Oracle of Delphi and contains the power to warp time around the object or enemy it hits. He uses it on several occasions in the game, able to heal or decay. ... When used on enemies, they are slowed for a while, so if they are in the air at the time the magic is activated, they remain there for a few seconds. This ability does not deplete Kratos' magic, instead, it requires the relic to recharge for a short amount of time.
  • Oath Stone of Orkos: This stone is given to Kratos by Orkos and contains the power to create a shadow of Kratos. This power is used to solve puzzles as it copies Kratos' pose to hold cranks and chains in place. Later on in the game, it had to be used in combination with the other items to solve a puzzle.
  • Eyes of Truth: The Eyes of Truth is an item given from Oracle to Oracle to overcome the dark magic of the Furies. Kratos obtains it during his journey and can use it dispel the magic barriers created by the Furies .

Looking at the other 6 games, all of his magic is "embodied" by the name of his foes.

I'm going to set aside the mechanics of actually murderizing a god, and set that aside into "epic artifact" land.

There are two classes that scream "eat majorly powerful entities power, and use it for your own" Binder and ur-priest.

The Blasphemer seems to be an excellent build to base your imitation upon. Though you'll likely want to be a "dwarf" (just be exceptionally tall for your race) so you can dip into runesmith.

At 20 gets us:

9th level divine spells, 8th level Arcane spells, bind 7th level Vestiges, high charisma and double uses of turn undead to fuel DMM Persist.

Anima Mage is not completely horrible to take the class through most of epic, and focusing on personal buffs and the proper build of vestiges can make the character remarkably scary as a fighting machine.

Critically, there is an epic binder that not only grants epic vestiges (and rules for making them, which is the best mechanic for "take fallen gods power and make nomming sounds") The vestiges bound can be refluffed to represent the various curses Kratos is under.

Furthermore, the first vestige listed seems to represent a immortal god of war remarkably well, with exhaustive immunity to "bad touch" insta-death spells and draining, These vestiges, combined with epic spellcasting should make short work of the easier gods.

Exact spell, item, and vestige combinations are left as an exercise for the reader. There seem to be no items that really suit "kratos", which leaves their creation up to the DM. Most epic melee fighting capability can be achieved through various spells.

Looking at the gish handbook, we seem to be well-covered in terms of arcane and divine buffing requirements. See also, with, bit of digging we get a list of spells. That should give you a good basis for choosing spells.

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Thank you Brian. Have more points to your 53k treasure pile. beginning to suspect you are a dragon of some sort. –  Discipol Jan 20 at 10:36
    
Do not accept answers, especially on a question this fiddly, an hour after being answered with zero upvotes. –  Brian Ballsun-Stanton Jan 20 at 10:39
    
I'm also intentionally not delving into pun-pun insanity with ice-assassins and divine ranks. If you can't punch out some demigod and eat their divine ranks, maybe you and your DM need to have a chat about the kind of game you both think you're playing. –  Brian Ballsun-Stanton Jan 20 at 10:43
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