Take the 2-minute tour ×
Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. It's 100% free, no registration required.

One of our houserules for Castle Ravenloft is that a player gains full HP as part of leveling up. This was based on a common presumption between the "DM" (technically, CR has no DM per se, but he usually DMs our D&D home games) and players, that the same holds true in regular D&D.

However, after a quick review of the "Gaining Levels" section in PHB, I cannot find a rule that supports this assumption. I inquired of our DM, and he asserted that an extended rest is required to level up and therefore a restoration to full HP is implied.

I checked the PHB again, and was still unable to find such a rule. In fact, the only mention of timing for gaining levels is this:

Each time you overcome a noncombat encounter, defeat monsters, or complete a quest, your Dungeon master awards you experience points (XP). When you earn enough XP, you reach a new level.

Player's Handbook, p. 27

By this text, it would seem that no rest is required at all - you level up immediately upon acquiring the requisite XP. It looks like you should be able to (if you so choose) go from one encounter to the next without even so much as a short rest, and still level up in between.

In fact, by the quoted text alone (correct me if other rules apply) it could be construed that one may even be able to level up in the middle of a combat encounter. This would require that the DM awards XP after each kill - which I'm sure no one wants to bother with - but the "rules as written" seem to allow for it.

So, this question is really two-part:

  • Does leveling up require any rest? If so, is it a short rest or an extended rest that is mandatory?
  • With or without a mandatory rest, does a PC gain full hit points at the new level?
share|improve this question
1  
You youngsters! Back in my day we had to rest and study for a month per level before we could level up--and couldn't gain any more xp until we'd finished! And we were happy to have that! –  Bill K May 25 '13 at 7:53
add comment

3 Answers

up vote 27 down vote accepted

You go up a level at the moment you gain the requisite amount of experience, no matter when the experience is given. The real question is when the Game Master actually gives out the experience. I've seen everything from after every encounter, to after each session (the most common from what I've seen), to after an adventure is complete.

So the bottom line is that you don't need to rest, but if you're GM wants to play the game that way, then that's the way it is (e.g. he's only going to give out the experience after an extended rest).

share|improve this answer
2  
+1 for clarifying that the DM is King! There is nothing else you need to know... Ok yes, one thing: you're going to lose your character anyway... –  Vincent Robert Oct 6 '10 at 21:17
3  
Gaining full hit points when you gain a level is something that people borrowed from the computer game RPG Diablo. It's a semi-popular house rule, but not a published one. –  RMorrisey Oct 7 '10 at 1:30
    
Went ahead and e-mailed WotC. Their response supports this answer: No rest is required, and (sans extended rest or house-rule) no HP is restored. –  Iszi Oct 11 '10 at 19:07
    
@Iszi Of course if you reward XP after every extended rest.... –  Pureferret Jan 7 '12 at 11:21
add comment

You've pretty much answered your own question. No, by the rules as written, you do not need a rest to gain a new level, and no, nowhere does it say that you gain hit points at a new level.

share|improve this answer
    
Thanks, but my question was more posted from a lack of complete resources to draw from. The only books I have on-hand are PHBs 1 & 3. So, I wasn't sure if there were other rules included in the DMG or separate publications which addressed this. –  Iszi Oct 6 '10 at 16:01
    
Not that I know of. 4E is pretty good about keeping all the rules about one topic in one place. –  Mike Riverso Oct 6 '10 at 16:51
add comment

By the rules, absolutely not. As a roleplaying issue, it is a somewhat common house rule and it makes sense. Gaining a level often involves learning new skills/spells/etc. These all take time to do.

share|improve this answer
add comment

Your Answer

 
discard

By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.