Flurry of Blows
You can make unarmed strikes with supernatural speed, using your fists, kicks, and head-butts.** You can use your attack action to make two unarmed attacks*. If you haven’t used your whole move for the turn, you can move between the attacks.
You can spend 1 ki point to make an additional unarmed attack as a part of the same action*. You can decide to spend this point after seeing the result of the previous attack.
As a result of your training with martial arts, your unarmed strike is considered to be a finesse weapon that deals 1d6 bludgeoning damage on a hit.
Your unarmed strike damage increases as you gain levels, as noted in the Unarmed Strike column in the Monk table.
Your unarmed strikes count as being magical for the purpose of overcoming resistance and immunities.
Both from D&D Next 09/20/13
Does that mean that a normal attack using Flurry of Blows is 1d6+Dex + 1d6+Dex at lvl 1 and using Ki can increase it an additional 1d6?
Does Flurry of Blows act like Two-Weapon Fighting and which makes the second hit not add the dex; making your normal attack 1d6+Dex + 1d6 + 1d6 per Ki used?
Do you use a Ki to activate Flurry of Blows to make your attack 1d6+Dex + 1d6 per Ki used?
Is there something else i am missing?
- The Bold and Italic parts in Flurry of Blows makes me think it is this one or the second one.