So I am a little bit confused.
I am currently playing a Paladin built for tanking and holding the front while my party hopefully finishes the enemy off before I die.
I was looking though some of the later abilities and noticed that there are several ranged implement abilities in there such as Beckon Foe and Radiant Pulse. This I find odd since Paladins are supposed to be up in the thick of things and ranged attacks provoke opportunity attacks.
Am I wrong in assuming that these abilities provoke attacks from enemies around me? If they do, would that not essentially be pretty useless for defensive orientated Paladins? Or do Paladin implements somehow work differently and allow you not to take a axe to the face while you pull an enemy off your ally that is about to die?