I am currently in my first campaign, playing as a level 6 Beguiler (aiming for Shadowcraft Mage). In the case where I die and have to reroll, I think I would like to adapt a slightly different build, suggested here as Double Jeopardy.
Most of the builds I have seen regarding Ultimate Magus, are focused on maximizing a level 20 character build. I have been told we will likely not get that far this campaign. I could use a little help planning out a character build that is optimized for a level 10-14 character, using the "double jeopardy" outline for starters.
Current Party Members
- Orc Barbarian
- Elf Ranger (ranged focus)
- Human Rouge (probably leaving the group)
- Human Cleric (probably joining the group)
- and me
- I could probably live on Illusion/Conjuration with little need for other schools. Although I don't want to limit my options unless required. (double specialization schools or 'focused specialist' kinda sound good to me here).
- I would like to get bonuses to spell save DC in Illusion at minimum, if not all my available schools.
After reading first responses my plans evolved a little, and I believe I have narrowed down my "focus" a little better.
- I want to specialize in Conjuration (ban Evoc/Ench).
- Running a familiar and micromanaging two different arcane spell-lists and slots-per-day is probably not polite to my party.
- I will trade 'Obtain Familiar' for Abrupt Jaunt most likely. May trade 'Scribe Scroll' for Conjuration Specialist class options or something.
- I am trying to bolster my spell DC's across the board by just optimizing my Int-Mod as much as possible.
- I have been seriously considering Illumian
- Power Sigil (naen) and Power Sigil (krau)
- Enhanced Power Sigils Feat (for a total of +3 to INT ability)
- Improved Sigil (krau) Feat for an effective +1 DC on certain spells
- If not Illumian, I will probably go with Grey Elf (+2 INT)
In case of Illumian would it be a horrible stretch to take levels in Human Racial Paragon , aiming for +2 INT. I know it will cost me 1 class level in Wizard. It just seems that a potential +5 INT and a extra bonus feat nearly compensate (lets say I get Versatile Spellcaster with the bonus, to reach for the lost caster levels).
Also taking those extra few levels in Human Paragon would give me quite a bit of skill-point flexibility. I could almost trade Able Learner for another Metamagic Feat, and still not have to worry about falling behind on Hide, Move Silent, Bluff, or Disable Device.
Is my +INT-mod obsession blinding me from the simple pleasures of Metamagic abuse?