Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

This question is for Mutants & Masterminds 2nd edition, and it came up when I was thinking of a particular build. Say I have a Continuous Create Object in an array, I create some objects and then switch to a different power in the array. What happens to the objects? Do they disappear, or do they remain until dismissed? Does this answer change if I have Permanent Create Object instead, or Continuous Create Object with the Innate feat? This question also applies to a Continuous Transform power as well, or a Continuous Minions power. Does the transform continue to be applied, and do the minions continue to remain?

share|improve this question
up vote 3 down vote accepted

Switching your array from a Continuous power means that you stop maintaining it. If it is a Lasting effect, then it moves to the appropriate sequence of saves. Create Objects is a specific exception to the rule. You can maintain those objects as a Free action because... well... mainly because it fits the kind of character that manifests such objects. When the Green Lantern makes a giant green statue, it doesn't go away when he makes a big boxing glove and punches someone with it. Another exception are Independent powers which are assumed to continue whether you will them or no until they fade away. Innate does not affect this. Permanent only applies for Create Objects off of the top of my head (all other powers are Personal range or can't be made Permanent such as the attack powers).

Transform and Summon go out of control upon switching array slots. Transform is a Lasting power, so the subjects will start making saves (although objects will always fail Fortitude saves from an Affects Objects power, so it's practically permanent) according to the normal duration of the power. Summon, the minions go poof immediately upon switching. A generous GM might let you use Independent or maintain them if you have Continuous, but that's rare. Otherwise, look at dynamic arrays to keep points allocated to your Summon.

As regards Lasting powers, the following is stated in the FAQ:

If I use a power like Dazzle or Snare on somebody and then switch it to an Alternate Power, does the Dazzle or Snare effect go away?

No. The effects of instant powers remain, since you don’t have to be “using” the power to maintain them. The same is also true of lasting powers, so long as you meet the requirements of the power’s duration. A power like Create Object, on the other hand, which has a sustained duration, will stop working if you switch to an Alternate Power. If your Create Object power is continuous, the objects will last, since they “remain until they are destroyed, nullified, or you choose to dismiss them” per the power description.

I looked back over the sequence of "Lasting Results" in Ultimate Power and realized that I erred in stating that a Continuous power starts getting new saves. A Lasting Continuous power offers no new saves outside of Extra Effort or the "reasonable way to reverse a continuous lasting effect other than countering or nullifying it, such as a medical treatment, folk remedy, other powers, or the like" (p. 17). I would personally not let Continuous work ad infinitum after switching array slots, but that would fall under house rules and GM purview under Rule 0.

share|improve this answer
Could you cite your source on where it says that when a Continuous power with Lasting is switched out of, the target gains a save? – WrongOnTheInternet May 28 '14 at 9:58

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.