How is the reroll bonus calculated for Silent Shadows?

Silent Shadows is a Guild feat that allows the following:

• +2 bonus to Stealth checks.
• Reroll Stealth checks if qualifying allies are present.
• +1 bonus to reroll for each qualifying ally, up to +5.

Qualifying allies must:

• Be within 5 squares of you.
• Have the same feat.

The verbiage of this feat seems a little unclear to me, in terms of how the reroll bonus is calculated. I see it possibly being translated one of three ways:

• Start at +0 bonus, add +1 for each qualifying ally. Maximum total bonus of +5.
• Start at +2 bonus, add +1 for each qualifying ally. Maximum total bonus of +5.
• Start at +2 bonus, add +1 for up to 5 qualifying allies. Maximum total bonus of +7.
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2 Answers

The entire text of the feat says:

Silent Shadows [Guild]

Benefit: You gain a +2 feat bonus to Stealth checks. Whenever you roll a result you dislike on a Stealth check and you are within 5 squares of an ally that also has this feat, you can reroll the Stealth check with a +1 bonus for each such ally, to a maximum of +5. You can then use the best result

First sentence is very clear. You gain +2 to stealth checks. Period. Just like skill focus.

Second sentence "roll you dislike" is normally used to give a reroll that doesn't stack, for example "Time Link Armor"

Power (Daily): No Action. Trigger: You roll initiative and dislike the result. Effect: You reroll initiative but must use the second result.

In this case, they replaced second with best. The second bonus is untyped, and therefore offers up to a +5 with 5 qualifying allies around you, for a total of +2 feat and +5 untyped. Maximum total bonus of +7.

The reason for this is that if the party achieves that bonus they are unambigiously shouting at the GM "We want stealthy skill challenges!" and sacrificing a feat for that.

For more details on how bonuses work and their typing, look at pages 27 and 28 of the rules compendium or here.

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The third of your choices is the correct one.

• The +2 bonus is a feat bonus.
• The +1 per Ally (to a maximum of +5) is untyped.

The two bonuses therefore stack (and are not related).

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