In Shadowrun 5th Edition, how is programming handled for deckers? For example, in 4th anniversary rulebook, it clearly outlines how extended rolls for programming are handled. In 5th we see one mention of creating your own programs in Software’s (helpful) description:
"It’s good for writing your own programs and analyzing strange code"
Shadowrun 5th Edition Core Rulebook, Pg. 266 (“Software”)
As in previous editions, I know the roll will be a Software + Logic extended test. But unless I’m missing something, 5th edition doesn't clarify how limits apply to the tests. This makes rolling for programming tests impossible (unless the GM makes up some ruling on the spot).
In 4th Edition – specifically in Unwired – the Advanced Programming Table on pg. 119 goes into depth, highlighting each program type and the threshold needed as well as the interval for how long the job takes. But those intervals conflict with 5th’s limits in a critical way: if my mental limit is 7 and I hit it on the very first test, what do I do for the rest of the time period?
Is this just one of those things where we’d need to wait for a 5th Edition Unwired/Matrix book or am I overlooking something?