Haunting Mists is a 2nd level spell for Wizards, Sorcerers, Bards and Witches. It seems a pretty nice spell, with some good effects. The spell does some Wisdom damage, however, and I am unsure on how to interpret this, since it seems different from other Fog-Like spells.
An illusion of misty vapor inhabited by shadowy shapes arises around you. It is stationary. The illusory mist obscures all sight, including darkvision, beyond 5 feet. A creature 5 feet away has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker cannot use sight to locate the target). All creatures within the mist must save or take 1d2 points of Wisdom damage and gain the shaken condition. The shaken condition lasts as long as the creature remains in the mist.
The bolded text says that all creatures on the within the fog must save or take 1d2 points of Wisdom damage. OK. I get that. However...
- How many times this damage happens? At first I thought that this would deal 1d2 Wis damage only once, but then I looked at other Fog Spells (Notably Cloudkill) and started wondering if this damage happens only once or every turn that the creature remains inside.
- If this damage happens only once, what happens to a creature that leaves the Haunting Mists, and then enter it again?
Haunting Mists says it is a Figment, however Figment Spells can't do damage:
Figments and glamers cannot cause damage to objects or creatures, support weight, provide nutrition, or provide protection from the elements
While Haunting Mists in fact do damage:
All creatures within the mist must save or take 1d2 points of Wisdom damage
So, it seens to me that:
Or Haunting Mists type is wrong, and it should be a Conjuration Spell, or
It subschool is wrong, and it should be Shadow instead of Figment, since Shadow Illusions can do real damage. Note that while this spell use the Shadow Descriptor, it is not a Shadow Illusion, and that makes no sense, but go figures!