Take the 2-minute tour ×
Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. It's 100% free, no registration required.

What Investigative rules and advice is in Mutant City Blues but not elsewhere in GUMSHOE games?

share|improve this question
4  
This seems pretty close to "please give me the info from that game because I don't want to have to buy it..." Just a note to prospective answerers, it's OK to describe what it provides in general but please no in depth plagiarism. –  mxyzplk Nov 3 '10 at 18:28
    
I agree with @mxyzplk and have downvoted accordingly. If I've misunderstood perhaps rewording the question would help? –  Pat Ludwig Nov 3 '10 at 20:26
1  
Perhaps "How is Mutant City Blues different from other GUMSHOE games, particularly in how Investigations work?" would be a better phrasing? –  SevenSidedDie Nov 4 '10 at 1:40
4  
I'm going to come onside with Jeremiah here. It is ludicrous to take Jeremiah's question as "please copy the rules needed so I don't have to buy Mutant City Blues instead" and, to me, indicates more about the people reading the question that way than it tells me about Jeremiah's intentions. –  JUST MY correct OPINION Nov 4 '10 at 4:09
1  
@JUST Meh. It does read somewhat off, even if I can't put my finger on it, and even if I think the intent is fine. I don't think that it's a bad question, but it doesn't read like a good question either. Some expressions of "this could be better" are more acerbic than others, is all. :) –  SevenSidedDie Nov 4 '10 at 5:41
show 1 more comment

1 Answer 1

up vote 4 down vote accepted

I'm not an expert on Mutant City Blues, but from skimming through the book:

  1. The Quade Diagram is a big influence. (This is the diagram that shows how the mutant powers are linked to each other). For example, you can infer that someone has High Energy Dispersal because you've found evidence of Lightning and Gravity Control, and HED is between those two in the diagram.

  2. There is a lot of stuff about procedure. Mutant City Blues investigators are police and must follow procedures. For example, they can't just go into someone's dreams and find out information: there are procedures forbidding that.

  3. Interviewing suspects is a big thing.

  4. Forensics are a big thing too. Lots of information about that in the rulebook.

  5. The structure of investigations is different from other Gumshoe games: Backstory, The Crime, The Investigation, The Twist, The Culprit. Thus, it's crime-based.

share|improve this answer
    
How would you rate the rules on interviewing? –  anon186 Nov 4 '10 at 11:46
    
They are more roleplay guidelines than rules. They are interesting but I haven't tried them in play. –  Graham Nov 8 '10 at 14:22
add comment

Your Answer

 
discard

By posting your answer, you agree to the privacy policy and terms of service.