Is there a chart that classifies the different ways to use dice and skills (or whatever values the characters in the system have) to determine the success or failure of an action?
The following criteria interest me:
- Randomness: What has more impact on success: the die roll or the skill?
- Paradoxes: Are there circumstances when having a higher skill leads to decreased chances of success?
- Success Levels: Does the system permit different levels of success/failure?
- Complexity: How much time must I spend calculating or using lookup tables to determine the result?