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I want to create my own maps for my campaign, but I'm not good at drawing. Are there any tools that could help me?

As I'm not good at drawing pictures myself, I'm looking for a tool that allows you to combine images and tiles with text to make a custom map.

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9 Answers

up vote 4 down vote accepted

I've had some success with PyMapper and Tiled.

PyMapper is a bit tricky, but is great if you have dungeon tiles and want to pre-determine layout.

Tiled is fantastic for generating arbitrary maps, as you can use any image as a "tile reference" and lay out the map exactly as you like.

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  • Dundjinni is quite intuitive and gives you good results for encounter maps
  • Campaign Cartographer has a steep learning curve but provides many features. It lets you create anything from overland maps over city maps to dungeon maps.
  • AutoREALM is a free alternative, but I have no experience with it.
  • Hexographer is a tool to easily create hex maps. There is a free version of this, too.
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The maker of Hexographer has a new product out for dungeon mapping called Dungeonographer. I like these applications a lot. You can learn it and start making decent maps in an afternoon. You don't need any drawing skills or knowledge of how to use CAD or vector drawing. It is point and click for the most part.

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The easiest tool I have found to create floor plans is Undermountain Games' DTiles: Dungeons. It is not really a mapping tool as such but I have used it as such by down-scaling on the screen and doing screen grabs.

For Example:

alt text

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I use the Masterplan tool.

In addition to mapping, it includes adventure planning, monster customization and combat tracking.

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If you are looking for non-digital methods, we used to make templates out of really thick car stock or cardboard. We would have square ones, arcs, and other shapes that let us draw on a huge sheet of butcher paper that was strewn over the table. We would try to map with fountain pens or other "archaic" tools to try and give the maps a little more feeling of realism. Think about how your party mapper would be in a dungeon, trying to map things out as you walked along, ink dripping everywhere, scratches where you are wrong and little notes. We used to hang up the really awesome adventures on the wall, the butcher paper was pretty durable (and cheap!) so it held up well to spills and other gaming hazzards.

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RpgPlaneMapMaker (free).

It's for Photoshop CS3 or better. Download it in the Dungeon Master section at RpgPlane.WordPress.com.

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I like it ... it's photoshop and i know photoshop. Didn't know of this one! – ChrisR Feb 24 '11 at 8:19

MapTools comes bundled with a variety of nice set-piece tile graphics for things like walls, stone floors, furniture, torches, and so on. My approach is to sketch the rough map on graph paper, scan or photograph the sketch to a JPEG, and then use it as the blueprint for the rest of the map.

MapTools also works as a virtual tabletop. So once a map is ready, I set up my PC as a server, and keep a small laptop behind the screen with the DM view. Another player connects his laptop to a projector and displays the players-only view. Our remote player(s) dial in and see the same map and tokens as everyone else.

You can install several "frameworks" or collections of scripts which will let you import/export DDI power cards, monsters, and character sheets. I don't think I would use a framework if all of my players were at the table, but because one of my players Skypes in, it is incredibly nice for him to be able to roll his attacks with a few clicks instead of having to type "/roll 1d20+8" over and over for a burst attack. A third-party utility called MaPnakotic brings support for iPad and iPhone devices, which is nice when my players want to pass around an iPad to look at the nooks and crannies of a map.

I still use MasterPlan for encounter balancing and plot threads, but for mapping, nothing beats the flexibility of MapTools.

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Masterplan will do everything that you need.

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Hi @Andy, Welcome to RPG.Stackexchange! Would you mind adding a link to Masterplan? – C. Ross Aug 24 '11 at 12:19
+1 for adding link! – gomad Sep 12 '11 at 17:41

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