I'm a bit confused about this one.
Like, almost every melee class have an at-will power that is basically equivalent:
Main Stat VS AC
1[W]+Stat modifier + Stat modifier Temp HP on hit.
Fighters have it, Avengers have it, barbarians, paladins, etcetc. They all have the power that does roughly the same thing, and is balanced and equivalent.
Then, Battlemind happens.
Not only is it a Resistance to all damage and therefore applies to every attack, but it's an effect and therefore applies even on a miss.
Is it just me or it's somewhat gamebreaking for an at-will power?
Basically, hit or miss, he gains that DR. So he can have it almost permanently.
I understand that this power might become weaker as the levels progresses, but so does every "equivalent" power with the temp HP... ?