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According to the documentation, a potion of cure light wounds points to the spell "cure light wounds". Now, the spell has some info about healing:

cures 1d8 points of damage +1 point per caster level (maximum +5)

But the caster level is just for the cleric who casts the spell. So what would be the correct amount of healing with the potion alone? just 1d8? or 1d8+5?

I could not find any clearer documentation for the potion yet.

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Did pathfinder "fix" healing potion costs? Or is Wand of Cure Light Wounds and Wand of Lesser Vigor still significantly more efficient? minmaxboards.com/index.php?topic=2710.0 –  Mooing Duck Aug 8 at 16:50
    
I can not find any wand that cures light wounds. so in a way it might have been fixed :) –  mawimawi Aug 8 at 18:18
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@MooingDuck: I think the same people that sell potions and wands are in charge of mobile data pricing. They love their bulk discounts. –  Steve Jessop Aug 9 at 7:59
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@SteveJessop It's a usability premium. You need magic or UMD to use a wand, while anyone can use a potion. It's not usually worth the extra price, but it's not just a random thing they forgot to change. –  Tridus Aug 9 at 9:44

2 Answers 2

up vote 24 down vote accepted

The caster level (CL) is set by the creator of the potion, as per Brew Potion:

When you create a potion, you set the caster level, which must be sufficient to cast the spell in question and no higher than your own level.

If you don't know it, the general rule of thumb is to use the minimum caster level required to cast the spell (as that's the minimum level it could be created at). For Cure Light Wounds, that is CL 1. Thus a normal potion of Cure Light Wounds heals 1d8+1.

It is possible for someone to create a CL 5 potion of Cure Light Wounds, though. That potion would have a higher value, which is explained on the Potions list.

The price of a potion is equal to the level of the spell × the creator's caster level × 50 gp. If the potion has a material component cost, it is added to the base price and cost to create.

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The same is true for all other kinds of magic items that "duplicate" spells, such as scrolls and wands. –  MrLemon Aug 8 at 12:45
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In general it's not cost effective to increase the level on spells, especially lower level ones. A level 1 potion CL1 costs 50gp. For 100 gp you can buy two of those for 2d8+2 healing or one at CL2 for 1d8+2... –  Tim B Aug 8 at 12:51
    
Hmm... @Lord_Gareth has said to me that all potions in Pathfinder are CL 3. I wonder if he has any citation of that claim. –  KRyan Aug 8 at 14:22
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@KRyan - Probably a misunderstanding of the "potions can't have higher than a third level spell" rule. "Level" is highly overused. –  Bobson Aug 8 at 15:04
    
I thought I read somewhere a different formula which wasn't so stupid and actually allowed to increase the caster level in a cost-effective manner. I'm not sure where or when, though. –  Lohoris Aug 8 at 16:31

The spell is 1d8 +1 for every caster level.

The potion on the other hand is just a 1d8+1

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Factually wrong. See Tridus's answer. (The standard potion is 1d8+1, for the reason he explains) –  Zachiel Aug 8 at 13:34

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