For my new party I started playing THIS character. But now at level 2 having the knowledge that everybody else is playing a powerplay character I would like to know if anyone has ideas getting the natural killer more deadly. So he makes more damage. So my goal is a damage optimization, the damage curve should be very good between level 7 and 12 since we usually dont play high levels but if it is very good before I wouldnt have any problmes with it! Since I am already at Level 2 the Class(Ranger) and Race(Human) was choosen already as well as the TWF at level 2 and the Kukris i have got from the GM. I got the double slice feat for free. Allowed is everything you can find on SRD Pathfinder. One expection:
My personal buy is:
Str: 18 Dex: 16 Con: 14 Int: 8 Wis: 12 CHA: 7
I try to play a kind of riddick character. I am chaotic neutral.
In case the link above is not working I give you backbone information about it here:
1: Piranha Strike, Surge of Success 2: Bonus Feat: Two Weapon Fighting 3: Double Slice 4: 5: Hunter's Trick (Vengeance Strike), Dodge 6: Bonus Feat: Improved Two weapon Fighting 7: Hunter's Trick (Second Chance Strike), Two-Weapon Defense 8: 9: Hunter's Trick (Chameleon Step), Improved Critical (Wakizashi) 10: Bonus Feat: Greater Two-Weapon Fighting 11: Hunter's Trick (Deft Stand), Critical Focus 12: 13: Hunter's Trick (Surprise Shift), Lunge 14: Bonus Feat: Two-Weapon Rend 15: Hunter's Trick (Rattling Strike), Blinding Critical 16: 17: Hunter's Trick (Distracting Attack), Staggering Critical 18: Bonus Feat: Quick Draw 19: Hunter's Trick (Tangling Attack), Stunning Critical
Reactionary: +2 to initiative. Everybody loves initiative. Carefully Hidden: +1 to Will saves (and a minor additional bonus)
How the levels looks like assuming no magic gear, 20 pt buy
Level 1: Attacks with one Wakizashi at +6 (18-20/x2) for d4+4. +8 (15-20/x2) for d4+6 against one enemy a day. 5 Skills, 13hp, 19/13/16AC. Saves 4/5/1. Level 8: Attacks at +12/+12/+7/+7 (15-20/x2) for d4+5. +16/+16/+11/+11 (15-20/x2) for d6+9 against 3 enemies a day. 40 skills, 76 hit points, 21/14/17AC. Saves 8/9/3. Level 12: Attacks at +17/+17/+12/+12/+7/+7 (15-20/x2) for d4+6. +23/+23/+18/+18/+13/+13 (15-20/x2) for d4+12 against 4 enemies a day. 60 skill points, 112hp. 21/14/17AC. Saves 10/11/5. (DPR: 78 against 4 average CR 12 enemies per day).