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The Scenerio

Player is lured into the woods by a creature disguised as a nymph, basically. Player then allows creature to wrap its arms around him. Creature decides this is a great time to unhinge its jaw and begin to devour its prey. The rogue, who was not being very stealthy at the time decides to fire at the creature's mouth.

Creature, knowing that the rogue is there has planned for this, and wants to use its prey (another PC) to block the arrow with his face, so it can then devour a slightly warm corpse.

How is this handled by the fate rules? This is a point of disagreement between myself and the group (which required me to negate the whole situation so as to not hold up the game).

How the dice actually played out:

Rogue - Used 3 free invokes on an Aim aspect to give himself a result of 11 on his shoot roll.

Creature - Invoked 4 separate aspects (some on the player's sheets, one on her own, and one scene aspect), to come up with a 12 on a physique maneuver

My Interpretation:

I would have modeled this as the creature succeeded on a Defend action, and now the player who is being used as a shield needs to contend with the entire 11 points of attack (being allowed to make a Defend action as normal).

Player's interpretation

While the creature did indeed succeed on a Defend action, the player only needs to deal with the difference between the attack and defend rolls, namely 1 point of stress.

Are either of these interpretations correct in either FATE Core or The FATE System Toolkit?

n.b. It should also be noted that the players are pretty averse to taking consequences and this kind of situation where they attempt to turn the rules around so that they don't comes up pretty often.

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Aside, how did the rogue invoke the same Aim aspect three times, free or not? –  SevenSidedDie Aug 20 at 21:34
    
@SevenSidedDie Success with style for the Aim action for 2 free invokes, + a stunt which gives an extra free invoke on aim actions. You can stack free invokes multiple times in Fate Core: fate-srd.com/fate-core/…. 4th paragraph in that section. –  Cthos Aug 20 at 22:48
    
@Cthos No you can't. You can stack a free invoke with a regular invoke of the same aspect, as described in that 4th paragraph. You can't stack two free invokes of the same aspect, though. –  doppelgreener Aug 21 at 2:29
    
@doppelgreener - Yes. You can. The last sentence of that paragraph: "You can also stack multiple free invocations together." There is no limitation on that. And later in the book under teamwork, they do this very thing. –  Cthos Aug 21 at 2:59
1  
@Cthos Whoa, I never saw that. Very well! Thanks! –  doppelgreener Aug 21 at 3:03

1 Answer 1

up vote 3 down vote accepted

This isn't handled specifically in the rulebook, as far as I know, but I think the answers to this question point towards a workable solution.

If the nymph is holding the player character between herself and the rogue, she is effectively forcing the PC to Defend on her behalf. The rules for defending on behalf of others, according to page 159 of the Fate Core rulebook say:

You can even make defend actions on behalf of others, so long as you fulfill two conditions: it has to be reasonable for you to interpose yourself between the attack and its target, and you have to suffer the effects of any failed rolls.

The first condition is easy: the PC is already interposed between the nymph and the rogue. The second condition implies that the PC should get a separate Defend roll (which you could probably find aspects to invoke against), and take whatever damage results from that roll. The Nymph's Defend roll (which presumably models the nymph trying to take cover behind the PC) shouldn't have an effect on the damage the PC takes, since the nymph isn't trying to keep the PC out of harm's way, only herself.

Now, Defending on behalf of others is generally a voluntary action. Since it's involuntary in this situation, it would be reasonable to let the human shield make an Overcome roll to escape the grapple. That probably wouldn't happen until the PC's next turn.

But really, if the PC followed an evil wood nymph into the woods and then tried to make out with her, he deserves what's coming to him. That's amateur hour. No amount of rules-lawyering can change that fact.

Basically, you did right. Your players are just being babies.

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I should mention that I compelled the PC to get lured out into the woods. Even so, trying to get out of it and gaining 4 FATE points in the process was a little cheese-weasely, I thought. –  Cthos Aug 21 at 15:05
    
Yeah, if he really didn't want to do it, he coulda spent the fate point at the outset. –  Tack Aug 21 at 18:16

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