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I'm toying with the idea of cross-classing a Sorcerer with one level in Cleric (Life domain for the bonuses to heals and heavy armor).

At 2nd level, 1st level Cleric & 1st level Sorcerer, what would be the pros and cons?

At 20th level, 1st level Cleric & 19th level Sorcerer, what would be the pros and cons?

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Just a heads up, generally with optimization questions, we're usually looking for some kind of criteria by which to judge a question (what are you trying to do with this character). In this case I think it's fairly easy to define pros and cons for the scenarios you set up. But keep that in mind if you want to ask further char-op style quesitons – wax eagle Aug 21 '14 at 0:55
@wax eagle, Noted. Thanks for the heads up. – Xerosigma Aug 21 '14 at 0:59

2 Answers 2

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Sorc 1/Cleric 1 should be pretty solid.

You'd have 3 L1 spell slots per day, you'd get access to medium armor and Shields, which is a nice boost to your AC. You'd also pick up the first domain feature for your cleric, which can be quite good. A S1/C1 would be a solid combination, it's a bit MAD as you'd want to make sure you have wis/cha/dex, but that's not the end of the world.

Sorc 19/Cleric 1 has a bit more issues. You only have the few L1 cleric spells, and lots of Sorcerer spells, make sure you took cleric spells that scale (so you can cast them in your higher level spell slots).

You miss out on the Cleric's Channel Divinity feature, which can be quite good. More importantly though, you miss out on the Sorcerer's capstone which will limit your effectiveness at L20. The Sorc's capstone is Sorcerous restoration which restores 4 sorcery points every short or long rest. Considering the number of things you have to use those on by L20, it would be a shame to miss out on that refresh.

A more significant dip into cleric might be more beneficial. 4 levels gets you the ability score improvement you miss by not taking Sorc 19. The second level of cleric gives you channel divinity and your second divine Domain feature. So I think, personally, I'd look at a heavier investment in your second class if you are going to give up your capstone.

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Good advice. At second level I can see some immediate pros. If you start with Cleric you get a larger Hit Die. Cleric also offers proficiencies with Light armor, medium armor, & shields. Additionally if you go with the Life Domain, heavy armor and boosted heals. Solid build for a low level character. I can see what you mean when it comes to 20th level. That comes down to weather or not heals, heavy armor and shields are worth more than Sorcerous Restoration, which most likely isn't the case. – Xerosigma Aug 21 '14 at 0:58
@Xerosigma yeah, MCing is intentionally costly for most classes, they really want you to think, and it seems the really want you to take at least 4 levels (the second level dip costs you an ability score increase, which you can't recover until L4). – wax eagle Aug 21 '14 at 0:59
@Xerosigma The tempest domain is also worth a look, it has good proficiencies and synergizes well with a sorcerer if you focus on lightning spells. – Miniman Aug 21 '14 at 22:59

I play a Sorceror 3/ cleric 2 Most powerful character I have ever played. Sorceror Draconic Lightning/ Blue (Mostly for Role playing elements) Cleric Tempest

Half elf for race to help with mixed stats mostly

Cleric Channel divinity to maximize thunder or lightning damage with Shatter, thunderwave , chromatic orb, yeah, and the big daddy Chain lightning at later levels.

Sorceror Metagamic Twinned spell, Threatening spell. Twin a Sancturary spell or command spell, healing spell, or a chromatic orb that just got maximized.

The cleric and sorceror spell lists combined with the channel divinity is pretty awesome. You could go life cleric as well for a super healer build or similar.

Plan on going 12 Sorceror / 6 Cleric / 2 fighter (action surge) for metagaming

or 12 sorcror /8 cleric more role playing

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