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I've seen a few references where Sorcerer play advice has changed since the rules were published, or where Ron Edwards refers to a section of text in the main books as unhelpful.

How is Sorcerer play supposed to be different from what is written in the books? Is there anywhere online that I can find the 'evolved' guidelines with reference to what they're replacing?

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The biggest one is that Ron has abandoned the GSN model presented in the "System Matters" essay in Sorcerer.

Some printings note some revisions to rules; I've a revised hardcover, and it makes note of a few changes, but I've had it for years. Since I've not run it, and it's particularly esoteric, I haven't kept up with it.

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Are you saying he's abandoned GNS in any form, or just the form in "System Matters," or just the form in "System Matters" with respect to the Sorcerer RPG? Can you point to some thread or comment he made that makes you think he's done this? – Adam Dray Dec 8 '10 at 20:10
The essay and its mode d'employ. He's reused the labels in Big Model, but it appears big model is utterly useless psychobable. GSN as presented in System Matters is a useful predictive tool. Big Model is a descriptive tool only. – aramis Dec 8 '10 at 20:17

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