I'm still learning the 4e system, and I'm trying to find out what happened to scrolls. I loved scrolls back in my 1e days because it let players experiment with spells they normally wouldn't want to memorize or were not available to them. They also made a great addition to treasure without having a permanent impact on the game. Are rituals supposed to fill this role? I haven't ever seen a player try to cast a ritual.
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The rules allow for consumable items, and magic items, so single-shot items you call "scrolls" could be allowed. I know I'm planning on having them - even if I have to house rule them. Each would be either a single-use ritual scroll (mentioned explicitly on page 134 of the Rules Compendium, or page 298 of the PHB) or a consumable magic item-scroll which is equal to a daily-use power at either a higher level of mastery and/or from a different class. More importantly, I'm creating consumable magic items with effects that aren't currently in existing powers.
I've had many an AD&D game session take an amazing turn - like when when the cleric is incapacitated, the party is on the ropes, but the fighter whips out a scroll of Healing God's Blessing (something I made up). I'm not giving up that ability for players to surprise me and especially my monsters.
Largely the old scroll system from 3.5 and 2.0 is gone.
Rituals are basically like any non-combat spell/effect that takes longer than a round to cast. Ritual scrolls are what's left of the old scroll system. Their usage seems to vary on the type of players and DM involved, since they are in the gray area outside of combat/skill check activities.