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Are there any official optional rules to replace various XP costs (that characters have to pay for things like potion making and so on) with something else in D&D3.5?

If not, do you have any suggestions, good and proven house rules?

Share, please.

(Our group prefers keeping all characters the same level but XP costs break that in the long run.)

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2 Answers 2

up vote 7 down vote accepted

Pathfinder, a 3.5e variant, just plain does away with the XP costs and requires a Spellcraft check instead. See the Pathfinder SRD, you can just plug these rules direct into 3.5.

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another excellent answer. thank you. (in general I'm not into switching to Pathfinder (yet?), but taking-adapting useful bits and pieces is quite okay.) –  OpaCitiZen Jan 22 '11 at 15:01
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I recommend the economic theories explored in this series (read the economicon first). In their prior works of Tome of Necromancy and Tome of Fiends*, they explored the ramifications of what amounts to XP as currency in the "liquid pain" and "ambrosia" sense. (BoVD, BoED) Concentration (the neutral) version is described in the Book of Gears which is very well written and highly recommended. You can find K's other writings from that link.

Short version. If you don't want to revamp the 3 economies of D&D 3.5, just make 1 XP cost 4 gold (and, if possible, make that gold instantiated in magical monster organs that require quests.)

  • Giving people the "Or Giant Frog" option for chaotic characters for quite a few years now...

    In this model we get a coherent explanation for why, when all the forces of Evil are composed of a multitude of strange nightmarish creatures, and the forces of Good have everything from a glowing patch of light to a winged snake tailed woman, every single soldier in the army of Chaos is a giant frog. This is because in this model Limbo is a place that is totally insane. It's a place where the answer to every question really is "Giant Frog". Creatures of Chaos then proceed to go to non Chaotically-aligned planes and are disappointed and confused when doors have to be pushed and pulled to open and entrance cannot be achieved by "Giant Frog".

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Thank you very much for having brought this series to my attention, it seems simply awesome at first glance. I'll read through it asap, as time permits. As for accepting your answer: I'll wait a bit more, to give others a chance as well (some may know / have other working options), but this seems to be a very good contender. Thanks again. –  OpaCitiZen Jan 22 '11 at 12:01
    
Thanks, too, that looks like an excellent resource. –  rjbs Jan 22 '11 at 18:53
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