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What are the differences between Vampire: The Masquerade first and second edition?

I have both the second and the third edition, but have never played/read the first one.

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3 Answers 3

up vote 3 down vote accepted

The most important changes in rules I can think of are:

  • Presence 1 and 3 powers are switched.
  • Health levels penalties were more severe (0 -1 -2 -3 -4 -5) instead of (0 -1 -1 -2 -2 -5).
  • Celerity worked very differently. Each point of celerity gives an extra action per turn per blood spent, for the duration of the scene. That is, if you have 4 blood points you could spend 4 blood points (normally during 4 turns) and have 4 extra actions each turn during the rest of the scene. Additionally, a character could add their Celerity rating to any Dexterity roll.
  • Potence didn't add automatic success to Strength rolls, but simply extra dices.
  • Virtues were used on a different way:
    • Frenzies were divided by hunger, rage or fear. Those types were resisted with Conscience, Self-Control and Courage, respectively. (In second edition, hunger frenzy is resisted with Self-Control).
    • Degeneration rolls (losing Humanity) were resolved using one of the three virtues. If the violation is made during a frenzy, the virtue with you tried to resist the frenzy was used. If not, roll Conscience when the character harms someone, Self-Control when the character gives in to his urges, and Courage when the motivation was cowardice.
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I'm not sure why I did upvote but not accept this answer... –  Lohoris Jan 23 at 10:23

The first edition had a series of drawn comics in the right corner that told the story of a new vampire and his journey after the Embrace. It was dropped for the second edition.

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Oh lol, they tried again the comics in later games, but they were at the beginning of the books, instead. –  Lohoris Feb 19 '11 at 19:50

Second edition simply clarified some of the details and fixed most of the errors that were in the first edition. Not to sure if you can find an errata online or not, that was before the WWW was around.

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Do you know if the "errors" were only typos or involved some rule-fix too? –  Lohoris Feb 19 '11 at 19:30
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@Lo'oris Typo's and rule-fixes, I would have to go and find my first edition to make sure though (but that's about 6 hours out of reach). –  Ben Kennett Feb 19 '11 at 19:34
    
@Ben: lol don't worry, thanks :) –  Lohoris Feb 19 '11 at 19:35
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Confirmed - Celerity was one extra action per dot in both, but 2e cost 1 blood regardless of number of actions, 1e was 1 blood per action. –  YogoZuno Feb 26 '11 at 0:26
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Presence powers 1 and 3 were switched. –  Flamma Aug 7 '13 at 10:10

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