The Battlemind in D&D4e is extremely melee-focused. Almost all of his powers are Melee powers, and most of his mark penalties rely on adjacency to the marked creature. In most situations, this is not a huge issue, because he should have the support of a good Controller or other ranged combatant in his party. Unfortunately, there are some cases in which he may be separated from that support, or those supporting characters are preoccupied with other tasks in the battle.
Is there anything that can/should be done to make a Battlemind more effective against flying/ranged monsters in these situations?
