I'm trying to figure out how much to pay Shadowrunners for a job, and how to balance the NPCs. I couldn't find anything in SR4A (though I could've missed something).
I've only played in a couple of other tabletop SR games, and I honestly can't remember how much other GMs paid for runs.
On the Awakened Worlds MUD (awakenedworlds.net), SR3, a typical job pays out somewhere in the vicinity of 2500-5000 'yen. Tougher jobs involving a lot of wetwork go up to about 12,000. These are normally solo jobs. The MUD is purposely designed to lowball players (I think), because it's much easier to accumulate cash when the runs are automated.
I figured that 4,000 per player was a pretty good payout - more than you usually get on the MUD, but not excessive. I got a couple of complaints when I offered 4K per PC in the runs I hosted at Dreamation, so I'm going to bump up the payouts for next time.
The two canned examples on the official site that are fleshed out (both 3E) pay 50k each and 10k each, respectively.
Is there any rhyme or reason to determining pay for a Shadowrun job? If anyone has a system for it, particularly an official one, please share. =)