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One of the big things missing from 4e for my style of play is a good set of random encounter tables. Has anyone worked up a set of tables like you find in 1e (i.e., covers a variety of dungeon levels and terrains)?

EDIT: It's becoming clear that I'm a little overly ambitious, but I thought I'd be more specific, throw a bounty on it, and see if anyone finds anything. This may just not be out there yet, in which case formulating what I'm looking for is helping me figure out how I might be able to build one.

Ideally, the wilderness tables would be level-independent with a variety of encounter types for each terrain (e.g., aerial, beast, monster, humanoid, etc.)

The dungeon tables would be level dependent, but with a range of encounter levels possible as results for any given dungeon/character level.

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The donjon 4e Random Encounter Generator is a decent random encounter generator. It's not a table, per se, but it has terrain/plane filters and random attached treasure.

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That is actually pretty great. I'll hold out a little more, just in case anyone else finds anything, but this meets my needs pretty well. –  Numenetics Aug 24 '10 at 19:45
    
One weird thing about that generator is the treasure--I can't figure out what it's based on, and it seems really high. Can anyone else figure out what's going on with it? –  Numenetics Aug 24 '10 at 23:21

I particularly recommend Asmor's 4e Random Encounter Generator. While you need to be careful about MM1 monsters (that generally suck) it's a great way to go "I need an encounter... stat!"

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The Dungeon Construction Kit (DCK) is a system currently in playtest that generates a dungeon and the contents of the rooms on-the-fly as you explore the dungeon, and specifically designed to be used with D&D 4e. I haven't played it, but the people who I've talked to in the playtest groups rave about it.

It sounds like the random creature generation part (which uses a stack of cards rather than tables, but to the same effect) could be adapted for use in a regular 4e game. I'm not sure when it's going to be published, but I get the impression that its stabilised and the playtest phase is coming to an end. There's not very much out on the web about it so far, just the word-of-mouth that I've caught occasionally on twitter and at conventions.

So, something to keep an eye out for, perhaps.

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That looks nice--I'll definitely keep an eye out. –  Numenetics Aug 27 '10 at 2:04

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